Post-Production

Here is a 5 minute showreel which showcases my ability in Audio Post-Production, predominantly as a Sound Designer. I have also worked as a Dialogue + Music Editor, and as a Mixer on several projects, including Alfie (2025), Helen (2025), and Chewing Gum Ad (2025) which are featured in the showreel. I have extensive experience working with Avid Pro Tools, Izotope RX 11, and creating SFX using both foley modulation and audio synthesis. I have some experience working with game engine middleware.

How To Sleep (2026)

These are some ambiences + sound effects I made for a 1 week game jam game called "How To Sleep", a short horror game themed after Playstation 1 era horror titles. I created the effects to sound as if from an actual Playstation 1 game, utilising Playstation 1 sound chip style reverbs and bitcrush.

Click here to play this game in-browser!

Keywords: Horror, PSX, PS1, Retro

How To Sleep (2026) SFX

Pre-Spooky Ambience Loop


Post-Spooky Ambience Loop


Spooky Hits





Jumpscare Ending (voiceacted by myself pitched down)


Door Open/Lock/Close




Window Open/Lock/Close




Shower Open/Close



Lamp On/Off



Faucet On/Running/Off




Footsteps- Socks On Carpet











Footsteps- Socks on Wood










Mutant Ocean (2025)

These are some sound effects I made for a 2 week game jam game called "Mutant Ocean", a short pixelart sci-fi exploration roguelite. The effects are created to be vaguely retro, and heavily bitcrushed to fit a late 2000s, early 2010s flash game aesthetic.

Click here to access the game download!

Keywords: Sci-Fi, Retro, Pixelart

Mutant Ocean (2025) SFX

Entering The Level


Oxygen Low


Upgrade Purchase


Collect Fish


Dash


Swing Net


Alien Fish Shoots At You


Fish Projectile Hits Player

Contact Me

For Sound related services


KaitlynCFilm@gmail.com


For Music + Composing related services


IDKAYofficial@gmail.com