Here is a 5 minute showreel which showcases my ability in Audio Post-Production, predominantly as a Sound Designer. I have also worked as a Dialogue + Music Editor, and as a Mixer on several projects, including Alfie (2025), Helen (2025), and Chewing Gum Ad (2025) which are featured in the showreel. I have extensive experience working with Avid Pro Tools, Izotope RX 11, and creating SFX using both foley modulation and audio synthesis. I have some experience working with game engine middleware.
These are some ambiences + sound effects I made for a 1 week game jam game called "How To Sleep", a short horror game themed after Playstation 1 era horror titles. I created the effects to sound as if from an actual Playstation 1 game, utilising Playstation 1 sound chip style reverbs and bitcrush.
Click here to play this game in-browser!
Keywords: Horror, PSX, PS1, Retro
How To Sleep (2026) SFX
Pre-Spooky Ambience Loop
Post-Spooky Ambience Loop
Spooky Hits
Jumpscare Ending (voiceacted by myself pitched down)
Door Open/Lock/Close
Window Open/Lock/Close
Shower Open/Close
Lamp On/Off
Faucet On/Running/Off
Footsteps- Socks On Carpet
Footsteps- Socks on Wood
These are some sound effects I made for a 2 week game jam game called "Mutant Ocean", a short pixelart sci-fi exploration roguelite. The effects are created to be vaguely retro, and heavily bitcrushed to fit a late 2000s, early 2010s flash game aesthetic.
Click here to access the game download!
Keywords: Sci-Fi, Retro, Pixelart
Mutant Ocean (2025) SFX
Entering The Level
Oxygen Low
Upgrade Purchase
Collect Fish
Dash
Swing Net
Alien Fish Shoots At You
Fish Projectile Hits Player
For Sound related services
KaitlynCFilm@gmail.com
For Music + Composing related services
IDKAYofficial@gmail.com